Cookie Themed Boss Rush Game

AWSD - movement

Right Click - Attack (user is disarmed at start, pick up cookies to gain weapons)



Explanation:

Potency Mechanic: 

Higher Potency spawns better weapons and stronger damage and ability for each weapon, Too much potency damages you, too little voids skills


Narrative:

Long ago, before the world fell, there was a boy whose strange gift set him apart. At his side floated a mysterious orb of light, pulsing with unseen power. It followed him everywhere, a silent guardian, yet its purpose was unknown. WHile the boy was away from his home, came "The Great Moulding". Across the land, sweets and desserts, once symbols of joy... turned into twisted poisons. Those who indulged fell into madness, driven by a corrupted sugar rush that stripped away their humanity. And with that madness they destroyed cities and destroyed lands. The boy came back one day, lost, until fate revealed the truth of his power. One day, hungry and desperate, he bit into a simple cookie. The orb shimmered, then bent to his will, reshaping into blades, shields, and weapons of pure light. He realized the secret: cookies were the key. With each bite, he could command the orb and push back the corruption. ‎ ‎From then on, his mission was clear—to find the cure, and destroy the Final Confectioner, the being who ruled this ruined world. The Confectioner could manipulate every dessert, twisting cakes into beasts, candy into chains, chocolate into rivers of tar. Everything—except cookies. Cookies resisted his power.

StatusReleased
PlatformsHTML5
AuthorKhoifee
GenreAction
Made withGodot

Comments

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(2 edits)

bug fixes with collisions and indicators, and bosses taking random 20 dmg on start, but now there's a new bug of an indicator overstaying qwq (will fix post jam), and a lag on boss2 perhaps (thats my fault for last minute bug fixing then causing more bugs)

there's probably bugs we need to fix post jam TvT

like imagine dying at the tutorial...